Narrative Game Designer with experience in level and technical design. Committed to crafting immersive video game narratives that enhance player experiences and engage audiences.

EDUCATION

  • DigiPen Institute of Technology
    Bachelor of Arts in Game Design (Sep 2023–Jun 2027)

    Studying Narrative Design as a primary focus and Level Design as a secondary focus.

EXPERIENCE

  • “Bring Da Beat Back” — Junior Game Team Project (Spring 2026)

    Narrative and level designer for a rhythm-based beat-em-up game on a 16-person team. My focus was dialogue, cutscenes, and environmental storytelling in a city ruled by a music mafia.

  • “Mysterious Merchant” — Live-action Role Playing Adventure (2023–)

    Designer, writer, and performer in an ongoing, interactive, live-action social experience for DigiPen students. Developed over 2.5 years, the game world encourages participants to complete quests that push them outside of their comfort zones to earn rewards and prizes.

  • “Artificial Divinity”— Junior Worldbuilding Project (Fall 2025)

    Created a world bible for a fictional sci-fi universe where gods are AI. The bible includes maps of the world regions; information about unique cultures, animals, and plants; and a treatment for a story set in the world.

  • 3-Party Story Level— Junior Mission and Quest Project (Fall 2025)

    Designed and built level with Unreal Editor for Fortnite based on the story of Little Red Riding Hood. The level included multiple encounters, environmental storytelling elements throughout each mission, and a final boss fight.

  • “Croaked” — Sophomore Game Team Project (Spring 2025)

    Narrative designer for a horde-based frog combat game in a 10-person team. My focus was dialogue, story-based posters, and technical narrative elements.

  • “A Mysterious Adventure” — Interactive Fiction Project (Spring 2025)

    Designed and wrote a Twine-based multi-ending interactive story in the style of a retro point-and-click adventure game set in the Mysterious Merchant universe.

SKILLS

Writing

Narrative design

Storytelling

World-building

Level design

Level pacing

Game design

Game development

Unity

Unreal / UEFN

Accomplishments

Dean’s List - Semester 1, 2023; Semester 5, 2025